From 2a9d46c60b79a4b0e09ce38fbae9735c7cc2bd61 Mon Sep 17 00:00:00 2001 From: Ivan Savenko Date: Sat, 25 Jan 2025 16:14:15 +0000 Subject: [PATCH] Fix compilation when both tests and lua scripting are on --- test/mock/mock_IBattleInfoCallback.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/test/mock/mock_IBattleInfoCallback.h b/test/mock/mock_IBattleInfoCallback.h index 63bfa2a9e..3a61110b9 100644 --- a/test/mock/mock_IBattleInfoCallback.h +++ b/test/mock/mock_IBattleInfoCallback.h @@ -32,14 +32,14 @@ public: MOCK_CONST_METHOD1(battleGetUnitsIf, battle::Units(const battle::UnitFilter &)); MOCK_CONST_METHOD1(battleGetUnitByID, const battle::Unit *(uint32_t)); - MOCK_CONST_METHOD2(battleGetUnitByPos, const battle::Unit *(BattleHex, bool)); + MOCK_CONST_METHOD2(battleGetUnitByPos, const battle::Unit *(const BattleHex&, bool)); MOCK_CONST_METHOD0(battleActiveUnit, const battle::Unit *()); MOCK_CONST_METHOD0(getBonusBearer, IBonusBearer*()); MOCK_CONST_METHOD0(getBattle, IBattleInfo*()); MOCK_CONST_METHOD0(getPlayerID, std::optional()); - MOCK_CONST_METHOD2(battleGetAllObstaclesOnPos, std::vector>(BattleHex, bool)); + MOCK_CONST_METHOD2(battleGetAllObstaclesOnPos, std::vector>(const BattleHex&, bool)); MOCK_CONST_METHOD2(getAllAffectedObstaclesByStack, std::vector>(const battle::Unit *, const BattleHexArray &)); };