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c++03 -> c++11 switch:
- use std versions of function, bind and ref - OVERRIDE -> override - NULL -> nullptr - use std versions of random distributions NOTE: this may be last revision that supports gcc-4.5
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@@ -105,7 +105,7 @@ class DLL_LINKAGE CGlobalAI : public CGameInterface // AI class (to derivate)
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{
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public:
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CGlobalAI();
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virtual BattleAction activeStack(const CStack * stack) OVERRIDE;
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virtual BattleAction activeStack(const CStack * stack) override;
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};
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//class to be inherited by adventure-only AIs, it cedes battle actions to given battle-AI
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