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c++03 -> c++11 switch:
- use std versions of function, bind and ref - OVERRIDE -> override - NULL -> nullptr - use std versions of random distributions NOTE: this may be last revision that supports gcc-4.5
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@ -100,7 +100,7 @@ TerrainTile::TerrainTile() : terType(ETerrainType::BORDER), terView(0), riverTyp
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}
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bool TerrainTile::entrableTerrain(const TerrainTile * from /*= NULL*/) const
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bool TerrainTile::entrableTerrain(const TerrainTile * from /*= nullptr*/) const
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{
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return entrableTerrain(from ? from->terType != ETerrainType::WATER : true, from ? from->terType == ETerrainType::WATER : true);
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}
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@ -111,7 +111,7 @@ bool TerrainTile::entrableTerrain(bool allowLand, bool allowSea) const
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&& ((allowSea && terType == ETerrainType::WATER) || (allowLand && terType != ETerrainType::WATER));
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}
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bool TerrainTile::isClear(const TerrainTile *from /*= NULL*/) const
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bool TerrainTile::isClear(const TerrainTile *from /*= nullptr*/) const
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{
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return entrableTerrain(from) && !blocked;
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}
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