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FoWChange::applyGs: correct copy-paste error. Fix issue 2345
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@ -223,7 +223,7 @@ DLL_LINKAGE void FoWChange::applyGs( CGameState *gs )
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case Obj::TOWN:
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case Obj::ABANDONED_MINE:
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if(vstd::contains(team->players, o->tempOwner)) //check owned observators
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gs->getTilesInRange(tiles, o->getSightCenter(), o->getSightRadious(), o->tempOwner, 1);
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gs->getTilesInRange(tilesRevealed, o->getSightCenter(), o->getSightRadious(), o->tempOwner, 1);
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break;
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}
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}
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