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Fix memory problems with BonusList
Bonus * -> std::shared_ptr<Bonus> This cures the following problems: 1) Memory corruption at exit. Some Bonus-es were deleted twice (mods?). 2) Memory leaks. Some Bonuses were not deleted. 3) Reduce the number of "Orphaned child" messages. Valgrind reports 0 leaked memory now and no invalid reads/writes.
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@ -126,7 +126,7 @@ CBonusTypeHandler::~CBonusTypeHandler()
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//dtor
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}
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std::string CBonusTypeHandler::bonusToString(const Bonus *bonus, const IBonusBearer *bearer, bool description) const
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std::string CBonusTypeHandler::bonusToString(const std::shared_ptr<Bonus>& bonus, const IBonusBearer *bearer, bool description) const
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{
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auto getValue = [=](const std::string &name) -> std::string
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{
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@ -163,7 +163,7 @@ std::string CBonusTypeHandler::bonusToString(const Bonus *bonus, const IBonusBea
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return macro.build(getValue);
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}
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std::string CBonusTypeHandler::bonusToGraphics(const Bonus* bonus) const
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std::string CBonusTypeHandler::bonusToGraphics(const std::shared_ptr<Bonus>& bonus) const
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{
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std::string fileName;
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bool fullPath = false;
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