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Fixes and cleanup of game client network shutdown and restart

This commit is contained in:
Ivan Savenko
2024-02-03 19:08:45 +02:00
parent 6eef197cea
commit 2c2bec791c
17 changed files with 102 additions and 146 deletions

View File

@@ -140,6 +140,7 @@ void CConnection::enterGameplayConnectionMode(CGameState * gs)
setCallback(gs->callback);
packWriter->addStdVecItems(gs);
packReader->addStdVecItems(gs);
}
void CConnection::disableSmartPointerSerialization()