Fixes and cleanup of game client network shutdown and restart

This commit is contained in:
Ivan Savenko
2024-02-03 19:27:04 +02:00
parent 6eef197cea
commit 2c2bec791c
17 changed files with 102 additions and 146 deletions
+1 -1
View File
@@ -233,7 +233,7 @@ void TurnOrderProcessor::doStartNewDay()
if(!activePlayer)
{
gameHandler->gameLobby()->setState(EServerState::GAMEPLAY_ENDED);
gameHandler->gameLobby()->setState(EServerState::SHUTDOWN);
return;
}