From 2c52617c1d28ce51809a11cc5afb0099a96e3feb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20W=2E=20Urba=C5=84czyk?= Date: Sat, 1 Mar 2014 18:50:50 +0000 Subject: [PATCH] Fixed video flickering in the campaign intro screen. --- client/CPreGame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/CPreGame.cpp b/client/CPreGame.cpp index 1708eb89b..3f64ad0d6 100644 --- a/client/CPreGame.cpp +++ b/client/CPreGame.cpp @@ -4186,7 +4186,7 @@ void CPrologEpilogVideo::show( SDL_Surface * to ) //BUG: some videos are 800x600 in size while some are 800x400 //VCMI should center them in the middle of the screen. Possible but needs modification //of video player API which I'd like to avoid untill we'll get rid of Windows-specific player - CCS->videoh->update(pos.x, pos.y, to, false, false); + CCS->videoh->update(pos.x, pos.y, to, true, false); //move text every 5 calls/frames; seems to be good enough ++positionCounter;