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https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Modified CMediaHandler to handle more than one file.
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parent
f417cee2c0
commit
2cc80e1267
@ -62,7 +62,7 @@ void CAudioBase::setVolume(unsigned int percent)
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volume = percent;
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}
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CSoundHandler::CSoundHandler(): sndh(NULL)
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CSoundHandler::CSoundHandler()
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{
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// Map sound names
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#define VCMI_SOUND_NAME(x) ( soundBase::x,
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@ -86,16 +86,17 @@ void CSoundHandler::init()
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{
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CAudioBase::init();
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if (initialized)
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if (initialized) {
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// Load sounds
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sndh = new CSndHandler(std::string(DATA_DIR "/Data/Heroes3.snd"));
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sndh.add_file(std::string(DATA_DIR "/Data/Heroes3.snd"));
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sndh.add_file(std::string(DATA_DIR "/Data/H3ab_ahd.snd"));
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}
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}
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void CSoundHandler::release()
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{
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if (initialized) {
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Mix_HaltChannel(-1);
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delete sndh;
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std::map<soundBase::soundID, Mix_Chunk *>::iterator it;
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for (it=soundChunks.begin(); it != soundChunks.end(); it++) {
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@ -118,7 +119,7 @@ Mix_Chunk *CSoundHandler::GetSoundChunk(soundBase::soundID soundID)
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// Load and insert
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int size;
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const char *data = sndh->extract(it->second, size);
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const char *data = sndh.extract(it->second, size);
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if (!data)
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return NULL;
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@ -6,7 +6,7 @@
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#include "CSoundBase.h"
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#include "CMusicBase.h"
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#include "../lib/CCreatureHandler.h"
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#include "CSndHandler.h"
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/*
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* CMusicHandler.h, part of VCMI engine
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@ -18,7 +18,6 @@
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*
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*/
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class CSndHandler;
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class CSpell;
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struct _Mix_Music;
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typedef struct _Mix_Music Mix_Music;
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@ -67,7 +66,7 @@ public:
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class CSoundHandler: public CAudioBase
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{
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private:
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CSndHandler *sndh;
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CSndHandler sndh;
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soundBase::soundID getSoundID(std::string &fileName);
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std::map<soundBase::soundID, Mix_Chunk *> soundChunks;
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@ -14,16 +14,27 @@
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*
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*/
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/* Media file are kept in container files. We map these files in
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* memory, parse them and create an index of them to easily retrieve
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* the data+size of the objects. */
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CMediaHandler::~CMediaHandler()
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{
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std::vector<boost::iostreams::mapped_file_source *>::iterator it;
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entries.clear();
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fimap.clear();
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mfile->close();
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delete mfile;
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for (it=mfiles.begin() ; it < mfiles.end(); it++ ) {
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(*it)->close();
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delete *it;
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}
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}
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CMediaHandler::CMediaHandler(std::string fname)
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boost::iostreams::mapped_file_source *CMediaHandler::add_file(std::string fname)
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{
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boost::iostreams::mapped_file_source *mfile;
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try //c-tor of mapped_file_source throws exception on failure
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{
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mfile = new boost::iostreams::mapped_file_source(fname);
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@ -32,15 +43,19 @@ CMediaHandler::CMediaHandler(std::string fname)
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{
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tlog1 << "Cannot open " << fname << std::endl;
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throw std::string("Cannot open ")+fname;
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return NULL;
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} else {
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mfiles.push_back(mfile);
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return mfile;
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}
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}
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void CMediaHandler::extract(int index, std::string dstfile) //saves selected file
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{
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std::ofstream out(dstfile.c_str(),std::ios_base::binary);
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const char *data = mfile->data();
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out.write(&data[entries[index].offset], entries[index].size);
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Entry &entry = entries[index];
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out.write(entry.data, entry.size);
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out.close();
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}
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@ -98,10 +113,10 @@ MemberFile CMediaHandler::getFile(std::string name)
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const char * CMediaHandler::extract (int index, int & size)
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{
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size = entries[index].size;
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const char *data = mfile->data();
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Entry &entry = entries[index];
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return &data[entries[index].offset];
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size = entry.size;
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return entry.data;
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}
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const char * CMediaHandler::extract (std::string srcName, int &size)
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@ -119,35 +134,38 @@ const char * CMediaHandler::extract (std::string srcName, int &size)
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return NULL;
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}
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CSndHandler::CSndHandler(std::string fname) : CMediaHandler(fname)
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void CSndHandler::add_file(std::string fname)
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{
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const unsigned char *data = (const unsigned char *)mfile->data();
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boost::iostreams::mapped_file_source *mfile = CMediaHandler::add_file(fname);
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if (!mfile)
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/* File doesn't exist. Silently skip it.*/
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return;
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const char *data = mfile->data();
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unsigned int numFiles = SDL_SwapLE32(*(Uint32 *)&data[0]);
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struct soundEntry *se = (struct soundEntry *)&data[4];
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for (unsigned int i=0; i<numFiles; i++, se++)
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{
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Entry entry;
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// char *p;
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// Reassemble the filename, drop extension
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entry.name = se->filename;
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// entry.name += '.';
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// p = se->filename;
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// while(*p) p++;
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// p++;
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// entry.name += p;
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entry.offset = SDL_SwapLE32(se->offset);
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entry.size = SDL_SwapLE32(se->size);
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entry.data = mfile->data() + entry.offset;
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entries.push_back(entry);
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fimap[entry.name] = i;
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}
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}
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CVidHandler::CVidHandler(std::string fname) : CMediaHandler(fname)
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void CVidHandler::add_file(std::string fname)
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{
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boost::iostreams::mapped_file_source *mfile = CMediaHandler::add_file(fname);
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if (!mfile)
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/* File doesn't exist. Silently skip it.*/
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return;
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if(mfile->size() < 48)
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{
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tlog1 << fname << " doesn't contain needed data!\n";
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@ -173,6 +191,7 @@ CVidHandler::CVidHandler(std::string fname) : CMediaHandler(fname)
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entry.size = SDL_SwapLE32(ve_next->offset) - entry.offset;
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}
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entry.data = mfile->data() + entry.offset;
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entries.push_back(entry);
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fimap[entry.name] = i;
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@ -54,15 +54,16 @@ protected:
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std::string name;
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unsigned int size;
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unsigned int offset;
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const char *data;
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};
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boost::iostreams::mapped_file_source *mfile;
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std::vector<boost::iostreams::mapped_file_source *> mfiles;
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boost::iostreams::mapped_file_source *add_file(std::string fname);
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public:
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std::vector<Entry> entries;
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std::map<std::string, int> fimap; // map of file and index
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~CMediaHandler(); //d-tor
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CMediaHandler(std::string fname); //c-tor
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void extract(std::string srcfile, std::string dstfile, bool caseSens=true); //saves selected file
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const char * extract (std::string srcfile, int & size); //return selecte file data, NULL if file doesn't exist
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void extract(int index, std::string dstfile); //saves selected file
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@ -73,13 +74,13 @@ public:
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class CSndHandler: public CMediaHandler
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{
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public:
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CSndHandler(std::string fname);
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void add_file(std::string fname);
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};
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class CVidHandler: public CMediaHandler
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{
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public:
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CVidHandler(std::string fname);
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void add_file(std::string fname);
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};
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@ -401,15 +401,14 @@ void CSmackPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
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CVideoPlayer::CVideoPlayer()
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{
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vidh = new CVidHandler(std::string(DATA_DIR "/Data/VIDEO.VID"));
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vidh_ab = new CVidHandler(std::string(DATA_DIR "/Data/H3ab_ahd.vid"));
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vidh.add_file(std::string(DATA_DIR "/Data/VIDEO.VID"));
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vidh.add_file(std::string(DATA_DIR "/Data/H3ab_ahd.vid"));
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current = NULL;
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}
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CVideoPlayer::~CVideoPlayer()
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{
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delete vidh;
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delete vidh_ab;
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}
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bool CVideoPlayer::open(std::string name)
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@ -663,8 +662,8 @@ CVideoPlayer::CVideoPlayer()
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av_register_protocol(&lod_protocol);
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#endif
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vidh = new CVidHandler(std::string(DATA_DIR "/Data/VIDEO.VID"));
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vidh_ab = new CVidHandler(std::string(DATA_DIR "/Data/H3ab_ahd.vid"));
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vidh.add_file(std::string(DATA_DIR "/Data/VIDEO.VID"));
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vidh.add_file(std::string(DATA_DIR "/Data/H3ab_ahd.vid"));
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}
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// loop = to loop through the video
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@ -679,10 +678,7 @@ bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay)
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refreshCount = -1;
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doLoop = loop;
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data = vidh->extract(fname, length);
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if (!data) {
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data = vidh_ab->extract(fname, length);
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}
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data = vidh.extract(fname, length);
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if (data) {
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// Create our URL name with the 'lod' protocol as a prefix and a
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@ -9,6 +9,8 @@ struct SDL_Surface;
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#define WIN32_LEAN_AND_MEAN //excludes rarely used stuff from windows headers - delete this line if something is missing
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#include <windows.h>
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#include "CSndHandler.h"
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#pragma pack(push,1)
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struct BINK_STRUCT
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{
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@ -161,8 +163,7 @@ class CVidHandler;
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class CVideoPlayer : public IVideoPlayer
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{
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private:
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CVidHandler * vidh; //.vid file handling
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CVidHandler *vidh_ab; // armageddon's blade video file handling
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CVidHandler vidh; //.vid file handling
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CSmackPlayer smkPlayer; //for .SMK
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CBIKHandler bikPlayer; //for .BIK
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@ -199,6 +200,7 @@ public:
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#else
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#include "CSndHandler.h"
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#include <SDL_video.h>
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typedef struct AVFormatContext AVFormatContext;
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@ -206,7 +208,6 @@ typedef struct AVCodecContext AVCodecContext;
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typedef struct AVCodec AVCodec;
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typedef struct AVFrame AVFrame;
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struct SwsContext;
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class CVidHandler;
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class CVideoPlayer //: public IVideoPlayer
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{
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@ -224,8 +225,7 @@ private:
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SDL_Rect destRect; // valid when dest is used
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SDL_Rect pos; // destination on screen
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CVidHandler *vidh;
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CVidHandler *vidh_ab;
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CVidHandler vidh;
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int refreshWait; // Wait several refresh before updating the image
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int refreshCount;
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