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* hopefully fixed 790
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@ -1363,6 +1363,7 @@ void CBattleInterface::stackRemoved(int stackID)
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creAnims.erase(stackID);
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creAnims.erase(stackID);
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creDir.erase(stackID);
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creDir.erase(stackID);
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redrawBackgroundWithHexes(activeStack);
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queue->update();
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queue->update();
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}
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}
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