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Some more.
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@ -840,7 +840,7 @@ void CGameState::initNewGame()
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CStopWatch sw;
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CStopWatch sw;
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// Gen map
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// Gen map
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CMapGenerator mapGenerator(*scenarioOps->mapGenOptions, std::time(nullptr));
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CMapGenerator mapGenerator(*scenarioOps->mapGenOptions, scenarioOps->seedToBeUsed);
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map = mapGenerator.generate();
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map = mapGenerator.generate();
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// Update starting options
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// Update starting options
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