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https://github.com/vcmi/vcmi.git
synced 2024-12-22 22:13:35 +02:00
fix shortcut modifier
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parent
04987eef5c
commit
2d94246174
@ -32,15 +32,22 @@ InputSourceKeyboard::InputSourceKeyboard()
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#endif
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}
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std::string InputSourceKeyboard::getKeyNameWithModifiers(const std::string & keyName) const
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std::string InputSourceKeyboard::getKeyNameWithModifiers(const std::string & keyName, bool keyUp)
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{
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std::string result;
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if (isKeyboardCtrlDown())
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if(!keyUp)
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{
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wasKeyboardCtrlDown = isKeyboardCtrlDown();
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wasKeyboardAltDown = isKeyboardAltDown();
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wasKeyboardShiftDown = isKeyboardShiftDown();
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}
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if (wasKeyboardCtrlDown)
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result += "Ctrl+";
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if (isKeyboardAltDown())
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if (wasKeyboardAltDown)
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result += "Alt+";
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if (isKeyboardShiftDown())
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if (wasKeyboardShiftDown)
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result += "Shift+";
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result += keyName;
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@ -49,7 +56,7 @@ std::string InputSourceKeyboard::getKeyNameWithModifiers(const std::string & key
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void InputSourceKeyboard::handleEventKeyDown(const SDL_KeyboardEvent & key)
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{
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std::string keyName = getKeyNameWithModifiers(SDL_GetKeyName(key.keysym.sym));
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std::string keyName = getKeyNameWithModifiers(SDL_GetKeyName(key.keysym.sym), false);
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logGlobal->trace("keyboard: key '%s' pressed", keyName);
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assert(key.state == SDL_PRESSED);
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@ -111,7 +118,7 @@ void InputSourceKeyboard::handleEventKeyUp(const SDL_KeyboardEvent & key)
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if(key.repeat != 0)
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return; // ignore periodic event resends
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std::string keyName = getKeyNameWithModifiers(SDL_GetKeyName(key.keysym.sym));
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std::string keyName = getKeyNameWithModifiers(SDL_GetKeyName(key.keysym.sym), true);
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logGlobal->trace("keyboard: key '%s' released", keyName);
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if (SDL_IsTextInputActive() == SDL_TRUE)
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@ -15,7 +15,11 @@ struct SDL_KeyboardEvent;
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/// Class that handles keyboard input from SDL events
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class InputSourceKeyboard
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{
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std::string getKeyNameWithModifiers(const std::string & keyName) const;
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bool wasKeyboardCtrlDown;
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bool wasKeyboardAltDown;
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bool wasKeyboardShiftDown;
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std::string getKeyNameWithModifiers(const std::string & keyName, bool keyUp);
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public:
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InputSourceKeyboard();
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