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- Updated MSVS project
- Updated changelog to 0.98c
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<OutDir>..</OutDir>
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<OutDir>..</OutDir>
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<IncludePath>$(IncludePath)</IncludePath>
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<IncludePath>$(SolutionDir)\AI\FuzzyLite\fuzzylite;$(IncludePath)</IncludePath>
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<LibraryPath>$(LibraryPath)</LibraryPath>
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<LibraryPath>$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">
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GENERAL:
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GENERAL:
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* Rogues provide expert Vision spell effect
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* Rogues provide expert Vision spell effect
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* Random map templates now are a part of mod system
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* Dropped SDL1 support
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ADVETURE AI:
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ADVETURE AI:
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* Fixed AI trying to go through underground rock
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* Fixed AI trying to go through underground rock
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* Fixed several cases causing AI wandering aimlessly
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* Fixed several cases causing AI wandering aimlessly
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* AI can again pick bets artifacts and exchange artifacts between heroes
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* AI can again pick best artifacts and exchange artifacts between heroes
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RANDOM MAP GENERATOR:
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RANDOM MAP GENERATOR:
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* Added roads generation
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* Added roads generation
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