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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

- Updated MSVS project

- Updated changelog to 0.98c
This commit is contained in:
DjWarmonger 2015-08-01 17:49:12 +02:00
parent 83fdce473e
commit 2dfcead9ef
2 changed files with 4 additions and 2 deletions

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@ -251,7 +251,7 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
<OutDir>..</OutDir>
<IncludePath>$(IncludePath)</IncludePath>
<IncludePath>$(SolutionDir)\AI\FuzzyLite\fuzzylite;$(IncludePath)</IncludePath>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RD|x64'">

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@ -2,11 +2,13 @@
GENERAL:
* Rogues provide expert Vision spell effect
* Random map templates now are a part of mod system
* Dropped SDL1 support
ADVETURE AI:
* Fixed AI trying to go through underground rock
* Fixed several cases causing AI wandering aimlessly
* AI can again pick bets artifacts and exchange artifacts between heroes
* AI can again pick best artifacts and exchange artifacts between heroes
RANDOM MAP GENERATOR:
* Added roads generation