From 2e4b4fbebf60e956d890a7be1013d36380cd4fad Mon Sep 17 00:00:00 2001 From: nordsoft Date: Sun, 4 Dec 2022 20:48:30 +0400 Subject: [PATCH] Increase opacity for new objects --- mapeditor/scenelayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mapeditor/scenelayer.cpp b/mapeditor/scenelayer.cpp index 0afef02f1..605237c5f 100644 --- a/mapeditor/scenelayer.cpp +++ b/mapeditor/scenelayer.cpp @@ -390,7 +390,7 @@ void SelectionObjectsLayer::draw() //show translation if(selectionMode == SelectionMode::MOVEMENT && (shift.x() || shift.y())) { - painter.setOpacity(0.5); + painter.setOpacity(0.7); auto newPos = QPoint(obj->getPosition().x, obj->getPosition().y) + shift; handler->drawObjectAt(painter, obj, newPos.x(), newPos.y()); }