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Basic Configuration for bonus types
* introduced new handler BonusTypeHandler * config\bonusnames.json converted to common format and splitted info main and localizable parts * hanlders initialization refactored
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lib/IBonusTypeHandler.h
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25
lib/IBonusTypeHandler.h
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/*
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* IBonusTypeHandler.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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class IBonusBearer;
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struct Bonus;
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///High level interface for BonusTypeHandler
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class IBonusTypeHandler
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{
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public:
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virtual ~IBonusTypeHandler(){};
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virtual std::string bonusToString(Bonus *bonus, const IBonusBearer *bearer, bool description) const = 0;
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virtual std::string bonusToGraphics(Bonus *bonus) const = 0;
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};
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