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Fixed stack artifact (and related buttons) not displaying in creature window.
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@@ -392,7 +392,7 @@ void CCreatureWindow::init(const CStackInstance *Stack, const CBonusSystemNode *
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}
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}
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if (CGI->modh->modules.STACK_EXP)
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if (CGI->modh->modules.STACK_ARTIFACT)
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{
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creArt = true;
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}
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