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Hero portraits in campaign bonus selection.
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@ -1329,8 +1329,7 @@ void CMapLoaderH3M::readObjects()
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CGHeroPlaceholder * hp = new CGHeroPlaceholder();
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nobj = hp;
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int a = reader.readUInt8();//unknown byte, seems to be always 0 (if not - scream!)
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tlog2 << "Unhandled Hero Placeholder detected: " << a << std::endl;
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hp->setOwner(reader.readUInt8());
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int htid = reader.readUInt8();; //hero type id
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nobj->subID = htid;
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