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* CHexField renamed to CBattleHex

* CHexFieldControl renamed to CClickableHex
* CCreatureAnimation.cpp/.h moved to BattleInterface/CCreatureAnimation.cpp/.h
* Removed unused project files
* Added VCMI_client filters file for VS 2010
* Gathered common parts of StdInc.h in Global.h
* Boost.Spirit has been included in PCH for ERM project
* StopWatch renamed to CStopWatch
* GuiBase.cpp split up in UIFramework/...
This commit is contained in:
beegee1
2011-12-17 18:59:59 +00:00
parent 6ea88593db
commit 2f5d6f2684
176 changed files with 3257 additions and 9059 deletions

View File

@ -170,7 +170,7 @@ void CAdventureAI::battleNewStackAppeared(const CStack * stack)
battleAI->battleNewStackAppeared(stack);
}
void CAdventureAI::battleStackMoved(const CStack * stack, std::vector<SHexField> dest, int distance)
void CAdventureAI::battleStackMoved(const CStack * stack, std::vector<SBattleHex> dest, int distance)
{
battleAI->battleStackMoved(stack, dest, distance);
}