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* some minor improvements

This commit is contained in:
mateuszb
2007-08-06 13:09:41 +00:00
parent f42a1d9f3a
commit 2fa2910777
3 changed files with 22 additions and 201 deletions

View File

@@ -8,7 +8,7 @@
#else
#define THC //
#endif
enum Ecolor {RED, BLUE, TAN, GREEN, ORANGE, PURPLE, TEAL, PINK};
enum Ecolor {RED, BLUE, TAN, GREEN, ORANGE, PURPLE, TEAL, PINK}; //player's colors
enum EterrainType {dirt, sand, grass, snow, swamp, rough, subterranean, lava, water, rock};
enum Eriver {noRiver=0, clearRiver, icyRiver, muddyRiver, lavaRiver};
enum Eroad {dirtRoad=1, grazvelRoad, cobblestoneRoad};
@@ -26,7 +26,7 @@ enum EHeroClasses {HERO_KNIGHT, HERO_CLERIC, HERO_RANGER, HERO_DRUID, HREO_ALCHE
//LOCPLINT gives pointer to the interface which is currently showed (on this machine)
const int F_NUMBER = 9; //factions quantity
const int F_NUMBER = 9; //factions (town types) quantity
const int PLAYER_LIMIT = 8; //player limit per map
const int HEROES_PER_TYPE=8; //amount of heroes of each type
const int SKILL_QUANTITY=28;