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Patch from Gernsworth fixing #1283.
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@ -2019,7 +2019,7 @@ void CBattleInterface::activateStack()
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queue->update();
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redrawBackgroundWithHexes(activeStack);
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bWait->block(s->waited()); //block waiting button if stack has been already waiting
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bWait->block(s->waited() || tacticsMode); //block waiting button if stack has been already waiting
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//block cast spell button if hero doesn't have a spellbook
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ESpellCastProblem::ESpellCastProblem spellcastingProblem;
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