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Several minor fixes.
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@ -1483,7 +1483,7 @@ void CAdvMapInt::keyPressed(const SDL_KeyboardEvent & key)
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return;
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case SDLK_s:
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if(isActive())
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GH.pushInt(new CSavingScreen);
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GH.pushInt(new CSavingScreen(CPlayerInterface::howManyPeople > 1));
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return;
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case SDLK_d:
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{
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