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Several minor fixes.
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@ -2502,8 +2502,8 @@ void CBonusSelection::CRegion::show( SDL_Surface * to )
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}
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}
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CSavingScreen::CSavingScreen()
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: CSelectionScreen(CMenuScreen::saveGame)
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CSavingScreen::CSavingScreen(bool hotseat)
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: CSelectionScreen(CMenuScreen::saveGame, hotseat)
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{
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ourGame = mapInfoFromGame();
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sInfo = *LOCPLINT->cb->getStartInfo();
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