diff --git a/AI/BattleAI/BattleExchangeVariant.cpp b/AI/BattleAI/BattleExchangeVariant.cpp index 5a091fe5f..c731e1b3e 100644 --- a/AI/BattleAI/BattleExchangeVariant.cpp +++ b/AI/BattleAI/BattleExchangeVariant.cpp @@ -290,7 +290,7 @@ ReachabilityInfo getReachabilityWithEnemyBypass( continue; auto dmg = damageCache.getOriginalDamage(activeStack, unit, state); - auto turnsToKill = unit->getAvailableHealth() / std::max(dmg, 1LL); + auto turnsToKill = unit->getAvailableHealth() / std::max(dmg, (int64_t)1); vstd::amin(turnsToKill, 100);