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- finally, solution for imageIndex fields. All image lists will be generated in runtime
- iconIndex fields from json are no longer used - simple check for missing icons on startup
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@ -70,11 +70,11 @@ static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const u
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IObjectInterface::cb->sendAndApply(&iw);
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}
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static void showInfoDialog(const ObjectInstanceID heroID, const ui32 txtID, const ui16 soundID)
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/*static void showInfoDialog(const ObjectInstanceID heroID, const ui32 txtID, const ui16 soundID)
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{
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const PlayerColor playerID = IObjectInterface::cb->getOwner(heroID);
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showInfoDialog(playerID,txtID,soundID);
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}
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}*/
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static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
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{
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