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Merged changes from upstream and fixed compilation caused by API changes
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@@ -15,7 +15,6 @@
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#include "ResourceSet.h"
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#include "int3.h"
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#include "CObjectHandler.h"
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#include "IGameCallback.h"
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#include "CRandomGenerator.h"
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/*
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@@ -459,7 +458,7 @@ public:
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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h & scenarioOps & initialOpts & currentPlayer & day & map & players & teams & hpool & globalEffects;
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h & scenarioOps & initialOpts & currentPlayer & day & map & players & teams & hpool & globalEffects & rand;
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BONUS_TREE_DESERIALIZATION_FIX
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}
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