1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-12-07 23:33:15 +02:00

fix lack icons when allow morale or luck > 3 or < -3 (setting in gameConfig.json)

This commit is contained in:
kdmcser
2025-03-18 00:45:54 +08:00
parent ffb31cc77c
commit 32e945c116
3 changed files with 11 additions and 11 deletions

View File

@@ -586,8 +586,8 @@ void HeroInfoBasicPanel::initializeData(const InfoAboutHero & hero)
labels.push_back(std::make_shared<CLabel>(9, 131, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, LIBRARY->generaltexth->allTexts[384] + ":"));
labels.push_back(std::make_shared<CLabel>(9, 143, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, LIBRARY->generaltexth->allTexts[385] + ":"));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("IMRL22"), morale + 3, 0, 47, 131));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("ILCK22"), luck + 3, 0, 47, 143));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("IMRL22"), std::clamp(morale + 3, 0, 6), 0, 47, 131));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("ILCK22"), std::clamp(luck + 3, 0, 6), 0, 47, 143));
//spell points
labels.push_back(std::make_shared<CLabel>(39, 174, EFonts::FONT_TINY, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->allTexts[387]));
@@ -658,8 +658,8 @@ void StackInfoBasicPanel::initializeData(const CStack * stack)
labels.push_back(std::make_shared<CLabel>(9, 131, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, LIBRARY->generaltexth->allTexts[384] + ":"));
labels.push_back(std::make_shared<CLabel>(9, 143, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, LIBRARY->generaltexth->allTexts[385] + ":"));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("IMRL22"), morale + 3, 0, 47, 131));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("ILCK22"), luck + 3, 0, 47, 143));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("IMRL22"), std::clamp(morale + 3, 0, 6), 0, 47, 131));
icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("ILCK22"), std::clamp(luck + 3, 0, 6), 0, 47, 143));
//extra information
labels.push_back(std::make_shared<CLabel>(9, 168, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, LIBRARY->generaltexth->translate("vcmi.battleWindow.killed") + ":"));