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generate creaturewindow assets

This commit is contained in:
Laserlicht
2025-09-12 00:13:53 +02:00
parent 9a95f249fa
commit 33abaa135c
10 changed files with 133 additions and 0 deletions

View File

@@ -18,6 +18,7 @@
#include "../render/ColorFilter.h"
#include "../render/IRenderHandler.h"
#include "../render/CAnimation.h"
#include "../render/Colors.h"
#include "../lib/filesystem/Filesystem.h"
#include "../lib/GameSettings.h"
@@ -51,6 +52,15 @@ void AssetGenerator::initialize()
imageFiles[ImagePath::builtin("SpelTabNone.png")] = [this](){ return createSpellTabNone();};
imageFiles[ImagePath::builtin("stackWindow/info-panel-0.png")] = [this](){ return createCreatureInfoPanel(2);};
imageFiles[ImagePath::builtin("stackWindow/info-panel-1.png")] = [this](){ return createCreatureInfoPanel(3);};
imageFiles[ImagePath::builtin("stackWindow/info-panel-2.png")] = [this](){ return createCreatureInfoPanel(4);};
imageFiles[ImagePath::builtin("stackWindow/bonus-effects.png")] = [this](){ return createCreatureInfoPanelElement(BONUS_EFFECTS);};
imageFiles[ImagePath::builtin("stackWindow/spell-effects.png")] = [this](){ return createCreatureInfoPanelElement(SPELL_EFFECTS);};
imageFiles[ImagePath::builtin("stackWindow/button-panel.png")] = [this](){ return createCreatureInfoPanelElement(BUTTON_PANEL);};
imageFiles[ImagePath::builtin("stackWindow/commander-bg.png")] = [this](){ return createCreatureInfoPanelElement(COMMANDER_BACKGROUND);};
imageFiles[ImagePath::builtin("stackWindow/commander-abilities.png")] = [this](){ return createCreatureInfoPanelElement(COMMANDER_ABILITIES);};
for (PlayerColor color(0); color < PlayerColor::PLAYER_LIMIT; ++color)
imageFiles[ImagePath::builtin("DialogBoxBackground_" + color.toString())] = [this, color](){ return createPlayerColoredBackground(color);};
@@ -535,3 +545,123 @@ AssetGenerator::AnimationLayoutMap AssetGenerator::createAdventureMapButton(cons
return layout;
}
AssetGenerator::CanvasPtr AssetGenerator::createCreatureInfoPanel(int boxesAmount) const
{
auto locator = ImageLocator(ImagePath::builtin("DiBoxBck"), EImageBlitMode::OPAQUE);
std::shared_ptr<IImage> img = ENGINE->renderHandler().loadImage(locator);
Point size(438, 187);
auto image = ENGINE->renderHandler().createImage(size, CanvasScalingPolicy::IGNORE);
Canvas canvas = image->getCanvas();
for (int y = 0; y < size.y; y += img->height())
for (int x = 0; x < size.x; x += img->width())
canvas.draw(img, Point(x, y), Rect(0, 0, std::min(img->width(), size.x - x), std::min(img->height(), size.y - y)));
Rect r(4, 40, 102, 132);
canvas.drawColor(r, Colors::BLACK);
canvas.drawBorder(r, Colors::YELLOW);
const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
const ColorRGBA rectangleColorRed = ColorRGBA(32, 0, 0, 150);
const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
r = Rect(60, 3, 315, 21);
canvas.drawColorBlended(r, rectangleColor);
canvas.drawBorder(r, borderColor);
for(int i = 0; i < 8; i++)
{
Rect r(114, 30 + i * 19, 24, 20);
canvas.drawColorBlended(r, rectangleColor);
canvas.drawBorder(r, borderColor);
r.x += 23;
r.w = 173;
canvas.drawColorBlended(r, rectangleColor);
canvas.drawBorder(r, borderColor);
}
std::vector<Rect> redRects = {
Rect(319, 30, 45, 45),
Rect(373, 30, 45, 45)
};
std::vector<Rect> darkRects = {};
if(boxesAmount == 3)
{
redRects.push_back(Rect(347, 108, 45, 45));
darkRects.push_back(Rect(347, 156, 45, 19));
}
else if(boxesAmount == 4)
{
redRects.push_back(Rect(319, 108, 45, 45));
redRects.push_back(Rect(373, 108, 45, 45));
darkRects.push_back(Rect(319, 156, 45, 19));
darkRects.push_back(Rect(373, 156, 45, 19));
}
for(auto & rect : darkRects)
{
canvas.drawColorBlended(rect, rectangleColor);
canvas.drawBorder(rect, borderColor);
}
for(auto & rect : redRects)
{
canvas.drawColorBlended(rect, rectangleColorRed);
canvas.drawBorder(rect, borderColor);
}
return image;
}
AssetGenerator::CanvasPtr AssetGenerator::createCreatureInfoPanelElement(CreatureInfoPanelElement element) const
{
auto locator = ImageLocator(ImagePath::builtin("DiBoxBck"), EImageBlitMode::OPAQUE);
std::shared_ptr<IImage> img = ENGINE->renderHandler().loadImage(locator);
std::map<CreatureInfoPanelElement, Point> size {
{BONUS_EFFECTS, Point(438, 59)},
{SPELL_EFFECTS, Point(438, 42)},
{BUTTON_PANEL, Point(438, 43)},
{COMMANDER_BACKGROUND, Point(438, 177)},
{COMMANDER_ABILITIES, Point(438, 59)}
};
auto image = ENGINE->renderHandler().createImage(size[element], CanvasScalingPolicy::IGNORE);
Canvas canvas = image->getCanvas();
for (int y = 0; y < size[element].y; y += img->height())
for (int x = 0; x < size[element].x; x += img->width())
canvas.draw(img, Point(x, y), Rect(0, 0, std::min(img->width(), size[element].x - x), std::min(img->height(), size[element].y - y)));
const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
const ColorRGBA rectangleColorRed = ColorRGBA(32, 0, 0, 150);
const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
switch (element)
{
case BONUS_EFFECTS:
for(int i = 0; i < 2; i++)
{
Rect r(4 + i * 208, 0, 54, 54);
canvas.drawColorBlended(r, rectangleColorRed);
canvas.drawBorder(r, borderColor);
r = Rect(61 + i * 208, 0, 144, 54);
canvas.drawColorBlended(r, rectangleColor);
canvas.drawBorder(r, borderColor);
}
break;
case SPELL_EFFECTS:
break;
case BUTTON_PANEL:
break;
case COMMANDER_BACKGROUND:
break;
case COMMANDER_ABILITIES:
break;
}
return image;
}