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Fix transparency checks that were broken for palette images with alpha
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@ -526,13 +526,10 @@ bool CSDL_Ext::isTransparent( SDL_Surface * srf, int x, int y )
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SDL_GetRGBA(SDL_GetPixel(srf, x, y), srf->format, &color.r, &color.g, &color.b, &color.a);
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// color is considered transparent here if
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// a) image has aplha: less than 50% transparency
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// b) no alpha: color is cyan
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if (srf->format->Amask)
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return color.a < 128; // almost transparent
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else
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return (color.r == 0 && color.g == 255 && color.b == 255);
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bool pixelTransparent = color.a < 128;
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bool pixelCyan = (color.r == 0 && color.g == 255 && color.b == 255);
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return pixelTransparent || pixelCyan;
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}
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void CSDL_Ext::VflipSurf(SDL_Surface * surf)
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