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HMI for spell research
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@@ -944,6 +944,7 @@ void SetTownSpells::applyGs(CGameState *gs)
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CGTownInstance *town = gs->getTown(tid);
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town->spells[level] = spells;
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town->lastSpellResearchDay = gs->getDate(Date::DAY);
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}
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void SetMana::applyGs(CGameState *gs)
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