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Reogranize callback-related classes on 1 file = 1 class basis
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@@ -13,6 +13,8 @@
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#include "../../lib/CRandomGenerator.h"
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#include "../../lib/CStack.h"
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#include "../../lib/battle/BattleAction.h"
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#include "../../lib/battle/CPlayerBattleCallback.h"
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#include "../../lib/callback/CCallback.h"
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void CEmptyAI::initGameInterface(std::shared_ptr<Environment> ENV, std::shared_ptr<CCallback> CB)
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{
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