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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Reogranize callback-related classes on 1 file = 1 class basis

This commit is contained in:
Ivan Savenko
2025-05-11 11:58:09 +03:00
parent 29207c0b0f
commit 35644da2b7
217 changed files with 1670 additions and 1494 deletions

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@@ -20,13 +20,12 @@
#include "api/Registry.h"
#include "../../lib/callback/IGameInfoCallback.h"
#include "../../lib/json/JsonNode.h"
#include "../../lib/filesystem/Filesystem.h"
#include "../../lib/battle/IBattleInfoCallback.h"
#include "../../lib/CGameInfoCallback.h"
#include "../../lib/modding/ModScope.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace scripting

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@@ -15,6 +15,7 @@
#include "../LuaCallWrapper.h"
#include "../../../lib/callback/IGameInfoCallback.h"
#include "../../../lib/mapObjects/CGHeroInstance.h"
VCMI_LIB_NAMESPACE_BEGIN

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@@ -11,7 +11,6 @@
#pragma once
#include <vcmi/scripting/Service.h>
#include "../../../lib/CGameInfoCallback.h"
#include "../LuaWrapper.h"