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synced 2025-11-23 22:37:55 +02:00
Reogranize callback-related classes on 1 file = 1 class basis
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@@ -20,13 +20,12 @@
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#include "api/Registry.h"
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#include "../../lib/callback/IGameInfoCallback.h"
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#include "../../lib/json/JsonNode.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/battle/IBattleInfoCallback.h"
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#include "../../lib/CGameInfoCallback.h"
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#include "../../lib/modding/ModScope.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace scripting
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@@ -15,6 +15,7 @@
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#include "../LuaCallWrapper.h"
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#include "../../../lib/callback/IGameInfoCallback.h"
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#include "../../../lib/mapObjects/CGHeroInstance.h"
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VCMI_LIB_NAMESPACE_BEGIN
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@@ -11,7 +11,6 @@
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#pragma once
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#include <vcmi/scripting/Service.h>
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#include "../../../lib/CGameInfoCallback.h"
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#include "../LuaWrapper.h"
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