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Remove int <=> Identifier comparisons
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@@ -1287,7 +1287,7 @@ CGObjectInstance * CMapLoaderH3M::readResource(const int3 & mapPosition, std::sh
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readMessageAndGuards(object->message, object, mapPosition);
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object->amount = reader->readUInt32();
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if(objectTemplate->subid == GameResID(EGameResID::GOLD))
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if(GameResID(objectTemplate->subid) == GameResID(EGameResID::GOLD))
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{
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// Gold is multiplied by 100.
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object->amount *= 100;
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@@ -1740,7 +1740,7 @@ CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const Objec
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for(auto & elem : map->disposedHeroes)
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{
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if(elem.heroId.getNum() == object->subID)
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if(elem.heroId == object->getHeroType())
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{
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object->nameCustomTextId = elem.name;
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object->customPortraitSource = elem.portrait;
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@@ -1750,7 +1750,7 @@ CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const Objec
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bool hasName = reader->readBool();
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if(hasName)
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object->nameCustomTextId = readLocalizedString(TextIdentifier("heroes", object->subID, "name"));
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object->nameCustomTextId = readLocalizedString(TextIdentifier("heroes", object->getHeroType().getNum(), "name"));
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if(features.levelSOD)
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{
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@@ -1861,8 +1861,8 @@ CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const Objec
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}
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}
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if (object->subID != -1)
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logGlobal->debug("Map '%s': Hero on map: %s at %s, owned by %s", mapName, VLC->heroh->getByIndex(object->subID)->getJsonKey(), mapPosition.toString(), object->getOwner().toString());
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if (object->subID != MapObjectSubID())
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logGlobal->debug("Map '%s': Hero on map: %s at %s, owned by %s", mapName, VLC->heroh->getById(object->getHeroType())->getJsonKey(), mapPosition.toString(), object->getOwner().toString());
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else
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logGlobal->debug("Map '%s': Hero on map: (random) at %s, owned by %s", mapName, mapPosition.toString(), object->getOwner().toString());
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