Loading of translation mods is now skipped on language mismatch

This commit is contained in:
Ivan Savenko committed 2023-03-14 16:02:16 +02:00
1 parent a062e5e425
commit 369e925af8
11 files changed
+73 -66

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@@ -387,8 +387,6 @@ CGeneralTextHandler::CGeneralTextHandler():
znpc00 (*this, "vcmi.znpc00" ), // technically - wog
qeModCommands (*this, "vcmi.quickExchange" )
{
detectInstallParameters();
readToVector("core.vcdesc", "DATA/VCDESC.TXT" );
readToVector("core.lcdesc", "DATA/LCDESC.TXT" );
readToVector("core.tcommand", "DATA/TCOMMAND.TXT" );
@@ -605,16 +603,19 @@ std::string CGeneralTextHandler::getModLanguage(const std::string & modContext)
std::string CGeneralTextHandler::getPreferredLanguage()
{
assert(!settings["general"]["language"].String().empty());
return settings["general"]["language"].String();
}
std::string CGeneralTextHandler::getInstalledLanguage()
{
assert(!settings["session"]["language"].String().empty());
return settings["session"]["language"].String();
}
std::string CGeneralTextHandler::getInstalledEncoding()
{
assert(!settings["session"]["encoding"].String().empty());
return settings["session"]["encoding"].String();
}