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CAdvMapInt tweak

This commit is contained in:
AlexVinS 2016-10-18 04:09:52 +03:00
parent 1ccb0d98be
commit 36ac9ac86c
2 changed files with 16 additions and 17 deletions

View File

@ -505,7 +505,7 @@ CAdvMapInt::CAdvMapInt():
for (int g=0; g<ADVOPT.gemG.size(); ++g)
{
gems.push_back(CDefHandler::giveDef(ADVOPT.gemG[g]));
gems.push_back(new CAnimImage(ADVOPT.gemG[g], 0, 0, ADVOPT.gemX[g], ADVOPT.gemY[g]));
}
auto makeButton = [&] (int textID, std::function<void()> callback, config::ButtonInfo info, int key) -> CButton *
@ -633,9 +633,6 @@ CAdvMapInt::~CAdvMapInt()
{
SDL_FreeSurface(bg);
for(int i=0; i<gems.size(); i++)
delete gems[i];
delete worldViewIconsDef;
}
@ -983,6 +980,8 @@ void CAdvMapInt::show(SDL_Surface * to)
scrollingState = false;
}
}
for(int i = 0; i < 4; i++)
gems[i]->setFrame(LOCPLINT->playerID.getNum());
if(updateScreen)
{
int3 betterPos = LOCPLINT->repairScreenPos(position);
@ -993,16 +992,16 @@ void CAdvMapInt::show(SDL_Surface * to)
}
terrain.show(to);
for(int i=0;i<4;i++)
blitAt(gems[i]->ourImages[LOCPLINT->playerID.getNum()].bitmap,ADVOPT.gemX[i],ADVOPT.gemY[i],to);
for(int i = 0; i < 4; i++)
gems[i]->showAll(to);
updateScreen=false;
LOCPLINT->cingconsole->show(to);
}
else if (terrain.needsAnimUpdate())
{
terrain.showAnim(to);
for(int i=0;i<4;i++)
blitAt(gems[i]->ourImages[LOCPLINT->playerID.getNum()].bitmap,ADVOPT.gemX[i],ADVOPT.gemY[i],to);
for(int i = 0; i < 4; i++)
gems[i]->showAll(to);
}
infoBar.show(to);

View File

@ -131,25 +131,25 @@ public:
EAdvMapMode mode;
float worldViewScale;
struct WorldViewOptions
{
bool showAllTerrain; //for expert viewEarth
std::vector<ObjectPosInfo> iconPositions;
WorldViewOptions();
void clear();
void adjustDrawingInfo(MapDrawingInfo & info);
void adjustDrawingInfo(MapDrawingInfo & info);
};
WorldViewOptions worldViewOptions;
WorldViewOptions worldViewOptions;
SDL_Surface * bg;
SDL_Surface * bgWorldView;
std::vector<CDefHandler *> gems;
std::vector<CAnimImage *> gems;
CMinimap minimap;
CGStatusBar statusbar;