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Hardcoded feature: no random week/month effects
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@@ -12,7 +12,7 @@
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#include "../ConstTransitivePtr.h"
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#include "../GameConstants.h"
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const ui32 SERIALIZATION_VERSION = 790;
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const ui32 SERIALIZATION_VERSION = 791;
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const ui32 MINIMAL_SERIALIZATION_VERSION = 753;
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const std::string SAVEGAME_MAGIC = "VCMISVG";
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