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basic diagram
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ca99dfd12f
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@ -209,8 +209,8 @@ CHighScoreInputScreen::CHighScoreInputScreen(bool won, HighScoreCalculation calc
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if (settings["general"]["enableUiEnhancements"].Bool())
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{
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statisticButton = std::make_shared<CButton>(Point(736, 0), AnimationPath::builtin("TPTAV02.DEF"), CButton::tooltip(CGI->generaltexth->translate("vcmi.statisticWindow.statistic")), [this](){ GH.windows().createAndPushWindow<CStatisticScreen>(stat); }, EShortcut::HIGH_SCORES_STATISTIC);
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texts.push_back(std::make_shared<CMultiLineLabel>(Rect(0, 0, 726, 32), FONT_HIGH_SCORE, ETextAlignment::CENTERRIGHT, Colors::WHITE, CGI->generaltexth->translate("vcmi.statisticWindow.statistic") + ":"));
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statisticButton = std::make_shared<CButton>(Point(726, 10), AnimationPath::builtin("TPTAV02.DEF"), CButton::tooltip(CGI->generaltexth->translate("vcmi.statisticWindow.statistic")), [this](){ GH.windows().createAndPushWindow<CStatisticScreen>(stat); }, EShortcut::HIGH_SCORES_STATISTIC);
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texts.push_back(std::make_shared<CLabel>(716, 25, EFonts::FONT_HIGH_SCORE, ETextAlignment::CENTERRIGHT, Colors::WHITE, CGI->generaltexth->translate("vcmi.statisticWindow.statistic") + ":"));
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}
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}
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@ -71,7 +71,7 @@ public:
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class CHighScoreInputScreen : public CWindowObject
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{
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std::vector<std::shared_ptr<CMultiLineLabel>> texts;
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std::vector<std::shared_ptr<CIntObject>> texts;
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std::shared_ptr<CHighScoreInput> input;
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std::shared_ptr<TransparentFilledRectangle> background;
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std::shared_ptr<VideoWidgetBase> videoPlayer;
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@ -23,7 +23,6 @@
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#include "../widgets/Buttons.h"
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#include "../windows/InfoWindows.h"
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#include "../../lib/VCMIDirs.h"
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#include "../../lib/gameState/GameStatistics.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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@ -37,20 +36,35 @@ CStatisticScreen::CStatisticScreen(StatisticDataSet stat)
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filledBackground = std::make_shared<FilledTexturePlayerColored>(ImagePath::builtin("DiBoxBck"), Rect(0, 0, pos.w, pos.h));
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filledBackground->setPlayerColor(PlayerColor(1));
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layout.push_back(std::make_shared<CMultiLineLabel>(Rect(0, 0, 800, 30), FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.statisticWindow.statistic")));
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layout.push_back(std::make_shared<TransparentFilledRectangle>(Rect(10, 30, 780, 530), ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1));
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auto contentArea = Rect(10, 40, 780, 510);
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layout.push_back(std::make_shared<CLabel>(400, 20, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.statisticWindow.statistic")));
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layout.push_back(std::make_shared<TransparentFilledRectangle>(contentArea, ColorRGBA(0, 0, 0, 64), ColorRGBA(64, 80, 128, 255), 1));
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layout.push_back(std::make_shared<CButton>(Point(725, 564), AnimationPath::builtin("MUBCHCK"), CButton::tooltip(), [this](){ close(); }, EShortcut::GLOBAL_ACCEPT));
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buttonCsvSave = std::make_shared<CToggleButton>(Point(10, 564), AnimationPath::builtin("GSPBUT2"), CButton::tooltip(), [this](bool on){
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const boost::filesystem::path outPath = VCMIDirs::get().userCachePath() / "statistic";
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boost::filesystem::create_directories(outPath);
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const boost::filesystem::path filePath = outPath / (vstd::getDateTimeISO8601Basic(std::time(nullptr)) + ".csv");
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std::ofstream file(filePath.c_str());
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std::string csv = statistic.toCsv();
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file << csv;
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CInfoWindow::showInfoDialog(CGI->generaltexth->translate("vcmi.statisticWindow.csvSaved") + "\n\n" + filePath.string(), {});
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std::string path = statistic.writeCsv();
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CInfoWindow::showInfoDialog(CGI->generaltexth->translate("vcmi.statisticWindow.csvSaved") + "\n\n" + path, {});
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});
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buttonCsvSave->setTextOverlay(CGI->generaltexth->translate("vcmi.statisticWindow.csvSave"), EFonts::FONT_SMALL, Colors::YELLOW);
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chart = std::make_shared<LineChart>(contentArea.resize(-5), "test title");
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}
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LineChart::LineChart(Rect position, std::string title) : CIntObject()
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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pos = position + pos.topLeft();
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auto chartArea = pos.resize(-50);
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chartArea.moveTo(Point(50, 50));
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layout.push_back(std::make_shared<CLabel>(pos.w / 2, 20, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, title));
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canvas = std::make_shared<GraphicalPrimitiveCanvas>(Rect(0, 0, pos.w, pos.h));
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canvas->addLine(chartArea.topLeft(), chartArea.bottomRight(), Colors::GREEN);
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// Axis
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canvas->addLine(chartArea.topLeft() + Point(0, -10), chartArea.topLeft() + Point(0, chartArea.h + 10), Colors::WHITE);
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canvas->addLine(chartArea.topLeft() + Point(-10, chartArea.h), chartArea.topLeft() + Point(chartArea.w + 10, chartArea.h), Colors::WHITE);
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}
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@ -13,6 +13,8 @@
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class FilledTexturePlayerColored;
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class CToggleButton;
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class GraphicalPrimitiveCanvas;
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class LineChart;
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class CStatisticScreen : public CWindowObject
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{
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@ -23,6 +25,16 @@ class CStatisticScreen : public CWindowObject
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std::shared_ptr<CToggleButton> buttonCsvSave;
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StatisticDataSet statistic;
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std::shared_ptr<LineChart> chart;
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public:
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CStatisticScreen(StatisticDataSet stat);
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};
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class LineChart : public CIntObject
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{
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std::shared_ptr<GraphicalPrimitiveCanvas> canvas;
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std::vector<std::shared_ptr<CIntObject>> layout;
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public:
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LineChart(Rect position, std::string title);
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};
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@ -11,6 +11,7 @@
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#include "GameStatistics.h"
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#include "../CPlayerState.h"
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#include "../constants/StringConstants.h"
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#include "../VCMIDirs.h"
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#include "CGameState.h"
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#include "TerrainHandler.h"
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#include "CHeroHandler.h"
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@ -166,6 +167,19 @@ std::string StatisticDataSet::toCsv()
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return ss.str();
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}
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std::string StatisticDataSet::writeCsv()
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{
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const boost::filesystem::path outPath = VCMIDirs::get().userCachePath() / "statistic";
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boost::filesystem::create_directories(outPath);
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const boost::filesystem::path filePath = outPath / (vstd::getDateTimeISO8601Basic(std::time(nullptr)) + ".csv");
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std::ofstream file(filePath.c_str());
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std::string csv = toCsv();
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file << csv;
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return filePath.string();
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}
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std::vector<const CGMine *> Statistic::getMines(const CGameState * gs, const PlayerState * ps)
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{
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std::vector<const CGMine *> tmp;
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@ -99,6 +99,7 @@ public:
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void add(StatisticDataSetEntry entry);
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static StatisticDataSetEntry createEntry(const PlayerState * ps, const CGameState * gs);
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std::string toCsv();
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std::string writeCsv();
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struct PlayerAccumulatedValueStorage // holds some actual values needed for stats
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{
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@ -140,15 +140,9 @@ void PlayerMessageProcessor::commandStatistic(PlayerColor player, const std::vec
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if(!isHost)
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return;
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const boost::filesystem::path outPath = VCMIDirs::get().userCachePath() / "statistic";
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boost::filesystem::create_directories(outPath);
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std::string path = gameHandler->gameState()->statistic.writeCsv();
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const boost::filesystem::path filePath = outPath / (vstd::getDateTimeISO8601Basic(std::time(nullptr)) + ".csv");
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std::ofstream file(filePath.c_str());
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std::string csv = gameHandler->gameState()->statistic.toCsv();
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file << csv;
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broadcastSystemMessage("Statistic files can be found in " + outPath.string() + " directory\n");
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broadcastSystemMessage("Statistic files can be found in " + path + " directory\n");
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}
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void PlayerMessageProcessor::commandHelp(PlayerColor player, const std::vector<std::string> & words)
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