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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-01 00:45:26 +02:00

Merge branch 'develop' into feature/VCMIMapFormat1

Conflicts:
	lib/CArtHandler.cpp
This commit is contained in:
AlexVinS
2016-01-01 20:28:52 +03:00
114 changed files with 1077 additions and 813 deletions

View File

@ -675,8 +675,8 @@ void CGameState::randomizeObject(CGObjectInstance *cur)
}
else
{
cur->setType(ran.first, ran.second);
}
cur->setType(ran.first, ran.second);
}
}
int CGameState::getDate(Date::EDateType mode) const
@ -1939,7 +1939,7 @@ BFieldType CGameState::battleGetBattlefieldType(int3 tile)
case Obj::EVIL_FOG:
return BFieldType::EVIL_FOG;
case Obj::FAVORABLE_WINDS:
return BFieldType::FAVOURABLE_WINDS;
return BFieldType::FAVORABLE_WINDS;
case Obj::FIERY_FIELDS:
return BFieldType::FIERY_FIELDS;
case Obj::HOLY_GROUNDS:
@ -3177,7 +3177,7 @@ DuelParameters DuelParameters::fromJSON(const std::string &fname)
for(const JsonNode &n : duelData["obstacles"].Vector())
{
auto oi = make_shared<CObstacleInstance>();
auto oi = std::make_shared<CObstacleInstance>();
if(n.getType() == JsonNode::DATA_VECTOR)
{
oi->ID = n.Vector()[0].Float();