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Fix build in debug mode
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@ -1530,7 +1530,6 @@ void NewArtifact::applyGs(CGameState *gs)
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art->setType(art->artType);
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if(art->isCombined())
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{
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assert(art->artType->getConstituents());
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for(const auto & part : art->artType->getConstituents())
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art->addPart(ArtifactUtils::createNewArtifactInstance(part), ArtifactPosition::PRE_FIRST);
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}
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