Integrated defaultMods into mod system

This commit is contained in:
Ivan Savenko committed 2023-03-16 17:55:09 +02:00
1 parent 2353137c74
commit 383387ef29
67 files changed
+508 -365

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@@ -12,6 +12,7 @@
#include "RoadHandler.h"
#include "CModHandler.h"
#include "CGeneralTextHandler.h"
#include "GameSettings.h"
VCMI_LIB_NAMESPACE_BEGIN
@@ -50,8 +51,10 @@ const std::vector<std::string> & RoadTypeHandler::getTypeNames() const
return typeNames;
}
std::vector<JsonNode> RoadTypeHandler::loadLegacyData(size_t dataSize)
std::vector<JsonNode> RoadTypeHandler::loadLegacyData()
{
size_t dataSize = VLC->settings()->getInteger(EGameSettings::TEXTS_ROAD);
objects.resize(dataSize);
return {};
}