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Integrated defaultMods into mod system
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@@ -36,6 +36,8 @@ class ObstacleHandler;
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class CTerrainViewPatternConfig;
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class CRmgTemplateStorage;
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class IHandlerBase;
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class IGameSettings;
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class GameSettings;
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#if SCRIPTING_ENABLED
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namespace scripting
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@@ -70,6 +72,7 @@ public:
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const SkillService * skills() const override;
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const BattleFieldService * battlefields() const override;
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const ObstacleService * obstacles() const override;
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const IGameSettings * settings() const override;
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void updateEntity(Metatype metatype, int32_t index, const JsonNode & data) override;
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@@ -97,6 +100,7 @@ public:
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CRmgTemplateStorage * tplh;
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BattleFieldHandler * battlefieldsHandler;
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ObstacleHandler * obstacleHandler;
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GameSettings * settingsHandler;
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#if SCRIPTING_ENABLED
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scripting::ScriptHandler * scriptHandler;
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#endif
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