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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
This commit is contained in:
DjWarmonger 2012-08-06 06:01:02 +00:00
parent 75283bf0fd
commit 385be09248

View File

@ -2713,7 +2713,7 @@ void CBattleInterface::handleHex(BattleHex myNumber, int eventType)
//used when hovering -> tooltip message and cursor to be set //used when hovering -> tooltip message and cursor to be set
std::string consoleMsg; std::string consoleMsg;
bool setCursor = true; //if we want to suppress setting cursor bool setCursor = true; //if we want to suppress setting cursor
int cursorType = ECursor::COMBAT, cursorFrame = ECursor::COMBAT_POINTER; int cursorType = ECursor::COMBAT, cursorFrame = ECursor::COMBAT_POINTER; //TODO: is this line used?
//used when l-clicking -> action to be called upon the click //used when l-clicking -> action to be called upon the click
std::function<void()> realizeAction; std::function<void()> realizeAction;
@ -3093,7 +3093,10 @@ void CBattleInterface::handleHex(BattleHex myNumber, int eventType)
consoleMsg = boost::str(boost::format(CGI->generaltexth->allTexts[181]) % sp->name); //No room to place %s here consoleMsg = boost::str(boost::format(CGI->generaltexth->allTexts[181]) % sp->name); //No room to place %s here
break; break;
default: default:
cursorFrame = ECursor::COMBAT_BLOCKED; if (myNumber == -1)
CCS->curh->changeGraphic(ECursor::COMBAT, ECursor::COMBAT_POINTER); //set neutral cursor over menu etc.
else
cursorFrame = ECursor::COMBAT_BLOCKED;
break; break;
} }
} }