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Reorganize namespaces
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parent
8463fe200c
commit
3889193a48
@ -439,8 +439,8 @@ ZoneConnection::ZoneConnection():
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zoneA(-1),
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zoneA(-1),
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zoneB(-1),
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zoneB(-1),
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guardStrength(0),
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guardStrength(0),
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connectionType(EConnectionType::EConnectionType::GUARDED),
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connectionType(rmg::EConnectionType::GUARDED),
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hasRoad(ERoadOption::ERoadOption::ROAD_TRUE)
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hasRoad(rmg::ERoadOption::ROAD_TRUE)
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{
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{
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}
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}
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@ -476,12 +476,12 @@ int ZoneConnection::getGuardStrength() const
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return guardStrength;
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return guardStrength;
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}
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}
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EConnectionType::EConnectionType ZoneConnection::getConnectionType() const
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rmg::EConnectionType ZoneConnection::getConnectionType() const
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{
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{
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return connectionType;
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return connectionType;
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}
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}
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ERoadOption::ERoadOption ZoneConnection::getRoadOption() const
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rmg::ERoadOption ZoneConnection::getRoadOption() const
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{
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{
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return hasRoad;
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return hasRoad;
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}
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}
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@ -67,30 +67,24 @@ public:
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void serializeJson(JsonSerializeFormat & handler);
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void serializeJson(JsonSerializeFormat & handler);
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};
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};
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namespace EConnectionType
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{
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enum class EConnectionType
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{
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GUARDED = 0, //default
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FICTIVE,
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REPULSIVE,
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WIDE
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};
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}
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namespace ERoadOption
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{
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enum class ERoadOption
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{
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ROAD_TRUE,
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ROAD_FALSE,
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ROAD_RANDOM
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};
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}
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namespace rmg
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namespace rmg
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{
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{
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enum class EConnectionType
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{
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GUARDED = 0, //default
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FICTIVE,
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REPULSIVE,
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WIDE
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};
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enum class ERoadOption
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{
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ROAD_TRUE,
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ROAD_FALSE,
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ROAD_RANDOM
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};
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class DLL_LINKAGE ZoneConnection
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class DLL_LINKAGE ZoneConnection
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{
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{
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public:
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public:
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@ -101,8 +95,8 @@ public:
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TRmgTemplateZoneId getZoneB() const;
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TRmgTemplateZoneId getZoneB() const;
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TRmgTemplateZoneId getOtherZoneId(TRmgTemplateZoneId id) const;
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TRmgTemplateZoneId getOtherZoneId(TRmgTemplateZoneId id) const;
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int getGuardStrength() const;
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int getGuardStrength() const;
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EConnectionType::EConnectionType getConnectionType() const;
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rmg::EConnectionType getConnectionType() const;
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ERoadOption::ERoadOption getRoadOption() const;
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rmg::ERoadOption getRoadOption() const;
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void serializeJson(JsonSerializeFormat & handler);
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void serializeJson(JsonSerializeFormat & handler);
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@ -111,8 +105,8 @@ private:
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TRmgTemplateZoneId zoneA;
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TRmgTemplateZoneId zoneA;
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TRmgTemplateZoneId zoneB;
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TRmgTemplateZoneId zoneB;
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int guardStrength;
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int guardStrength;
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EConnectionType::EConnectionType connectionType;
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rmg::EConnectionType connectionType;
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ERoadOption::ERoadOption hasRoad;
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rmg::ERoadOption hasRoad;
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};
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};
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class DLL_LINKAGE ZoneOptions
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class DLL_LINKAGE ZoneOptions
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@ -75,7 +75,7 @@ void CZonePlacer::findPathsBetweenZones()
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for (auto & connection : connectedZoneIds)
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for (auto & connection : connectedZoneIds)
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{
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{
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if (connection.getConnectionType() == EConnectionType::EConnectionType::REPULSIVE)
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if (connection.getConnectionType() == rmg::EConnectionType::REPULSIVE)
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{
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{
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//Do not consider virtual connections for graph distance
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//Do not consider virtual connections for graph distance
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continue;
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continue;
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@ -536,7 +536,7 @@ void CZonePlacer::attractConnectedZones(TZoneMap & zones, TForceVector & forces,
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for (const auto & connection : zone.second->getConnections())
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for (const auto & connection : zone.second->getConnections())
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{
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{
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if (connection.getConnectionType() == EConnectionType::EConnectionType::REPULSIVE)
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if (connection.getConnectionType() == rmg::EConnectionType::REPULSIVE)
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{
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{
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continue;
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continue;
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}
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}
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@ -625,7 +625,7 @@ void CZonePlacer::separateOverlappingZones(TZoneMap &zones, TForceVector &forces
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//TODO: Consider z plane?
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//TODO: Consider z plane?
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for (auto& connection : zone.second->getConnections())
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for (auto& connection : zone.second->getConnections())
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{
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{
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if (connection.getConnectionType() == EConnectionType::EConnectionType::REPULSIVE)
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if (connection.getConnectionType() == rmg::EConnectionType::REPULSIVE)
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{
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{
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auto & otherZone = zones[connection.getOtherZoneId(zone.second->getId())];
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auto & otherZone = zones[connection.getOtherZoneId(zone.second->getId())];
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float3 otherZoneCenter = otherZone->getCenter();
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float3 otherZoneCenter = otherZone->getCenter();
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@ -693,7 +693,7 @@ void CZonePlacer::moveOneZone(TZoneMap& zones, TForceVector& totalForces, TDista
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for (const auto& connection : firstZone->getConnections())
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for (const auto& connection : firstZone->getConnections())
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{
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{
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//FIXME: Should we also exclude fictive connections?
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//FIXME: Should we also exclude fictive connections?
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if (connection.getConnectionType() != EConnectionType::EConnectionType::REPULSIVE)
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if (connection.getConnectionType() != rmg::EConnectionType::REPULSIVE)
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{
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{
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connectedZones.insert(connection.getOtherZoneId(firstZone->getId()));
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connectedZones.insert(connection.getOtherZoneId(firstZone->getId()));
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}
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}
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@ -740,7 +740,7 @@ void CZonePlacer::moveOneZone(TZoneMap& zones, TForceVector& totalForces, TDista
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float maxDistance = 0;
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float maxDistance = 0;
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for (auto con : misplacedZone->getConnections())
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for (auto con : misplacedZone->getConnections())
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{
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{
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if (con.getConnectionType() == EConnectionType::EConnectionType::REPULSIVE)
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if (con.getConnectionType() == rmg::EConnectionType::REPULSIVE)
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{
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{
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continue;
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continue;
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}
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}
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@ -110,7 +110,7 @@ void ConnectionsPlacer::selfSideDirectConnection(const rmg::ZoneConnection & con
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if (directConnectionIterator != dNeighbourZones.end())
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if (directConnectionIterator != dNeighbourZones.end())
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{
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{
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if (connection.getConnectionType() == EConnectionType::EConnectionType::WIDE)
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if (connection.getConnectionType() == rmg::EConnectionType::WIDE)
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{
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{
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for (auto borderPos : directConnectionIterator->second)
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for (auto borderPos : directConnectionIterator->second)
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{
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{
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@ -159,8 +159,8 @@ void ConnectionsPlacer::selfSideDirectConnection(const rmg::ZoneConnection & con
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}
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}
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}
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}
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if (connection.getConnectionType() == EConnectionType::EConnectionType::FICTIVE ||
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if (connection.getConnectionType() == rmg::EConnectionType::FICTIVE ||
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connection.getConnectionType() == EConnectionType::EConnectionType::REPULSIVE)
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connection.getConnectionType() == rmg::EConnectionType::REPULSIVE)
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{
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{
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//Fictive or repulsive connections are not real, take no action
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//Fictive or repulsive connections are not real, take no action
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dCompleted.push_back(connection);
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dCompleted.push_back(connection);
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@ -396,8 +396,8 @@ void ConnectionsPlacer::collectNeighbourZones()
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bool ConnectionsPlacer::shouldGenerateRoad(const rmg::ZoneConnection& connection) const
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bool ConnectionsPlacer::shouldGenerateRoad(const rmg::ZoneConnection& connection) const
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{
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{
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return connection.getRoadOption() == ERoadOption::ERoadOption::ROAD_TRUE ||
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return connection.getRoadOption() == rmg::ERoadOption::ROAD_TRUE ||
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(connection.getRoadOption() == ERoadOption::ERoadOption::ROAD_RANDOM && zone.getRand().nextDouble() >= 0.5f);
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(connection.getRoadOption() == rmg::ERoadOption::ROAD_RANDOM && zone.getRand().nextDouble() >= 0.5f);
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}
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}
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void ConnectionsPlacer::createBorder()
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void ConnectionsPlacer::createBorder()
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@ -415,7 +415,7 @@ void ConnectionsPlacer::createBorder()
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{
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{
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auto otherZone = connection.getOtherZoneId(zone.getId());
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auto otherZone = connection.getOtherZoneId(zone.getId());
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if (connection.getConnectionType() == EConnectionType::EConnectionType::WIDE)
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if (connection.getConnectionType() == rmg::EConnectionType::WIDE)
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{
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{
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auto sharedBorder = borderArea.getSubarea([this, otherZone, &borderOutsideArea](const int3 & t)
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auto sharedBorder = borderArea.getSubarea([this, otherZone, &borderOutsideArea](const int3 & t)
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{
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{
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