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Added list of active accounts and rooms to UI. Added room creation logic
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@@ -768,7 +768,7 @@ void SelectionTab::parseSaves(const std::unordered_set<ResourcePath> & files)
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mapInfo->saveInit(file);
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// Filter out other game modes
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bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == StartInfo::CAMPAIGN;
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bool isCampaign = mapInfo->scenarioOptionsOfSave->mode == EStartMode::CAMPAIGN;
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bool isMultiplayer = mapInfo->amountOfHumanPlayersInSave > 1;
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bool isTutorial = boost::to_upper_copy(mapInfo->scenarioOptionsOfSave->mapname) == "MAPS/TUTORIAL";
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switch(CSH->getLoadMode())
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