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Added list of active accounts and rooms to UI. Added room creation logic
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@@ -39,7 +39,7 @@ CampaignHeroReplacement::CampaignHeroReplacement(CGHeroInstance * hero, const Ob
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CGameStateCampaign::CGameStateCampaign(CGameState * owner):
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gameState(owner)
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{
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assert(gameState->scenarioOps->mode == StartInfo::CAMPAIGN);
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assert(gameState->scenarioOps->mode == EStartMode::CAMPAIGN);
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assert(gameState->scenarioOps->campState != nullptr);
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}
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