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All artifact strings now pass through translator
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@@ -191,7 +191,7 @@ int getDwellingArmyCost(const CGObjectInstance * target)
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uint64_t evaluateArtifactArmyValue(CArtifactInstance * art)
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{
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if(art->artType->id == ArtifactID::SPELL_SCROLL)
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if(art->artType->getId() == ArtifactID::SPELL_SCROLL)
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return 1500;
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auto statsValue =
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