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Do not activate mana vortex if hero already has double mana
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@ -181,13 +181,14 @@ void COPWBonus::onHeroVisit (const CGHeroInstance * h) const
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if(visitors.empty())
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{
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if(h->mana < h->manaLimit() * 2)
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{
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cb->setManaPoints (heroID, 2 * h->manaLimit());
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//TODO: investigate line below
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//cb->setObjProperty (town->id, ObjProperty::VISITED, true);
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iw.text.appendRawString(getVisitingBonusGreeting());
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cb->showInfoDialog(&iw);
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//extra visit penalty if hero alredy had double mana points (or even more?!)
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town->addHeroToStructureVisitors(h, indexOnTV);
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//TODO: investigate line below
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//cb->setObjProperty (town->id, ObjProperty::VISITED, true);
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iw.text.appendRawString(getVisitingBonusGreeting());
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cb->showInfoDialog(&iw);
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town->addHeroToStructureVisitors(h, indexOnTV);
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}
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}
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break;
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}
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