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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-13 01:20:34 +02:00

Merge branch 'develop' into main_menu_1.7

This commit is contained in:
George King
2025-03-07 17:25:53 +01:00
committed by GitHub
665 changed files with 58282 additions and 10864 deletions

View File

@ -18,10 +18,10 @@
#include "../../CCallback.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../CServerHandler.h"
#include "../gui/CGuiHandler.h"
#include "../GameEngine.h"
#include "../GameInstance.h"
#include "../gui/Shortcut.h"
#include "../gui/WindowHandler.h"
#include "../globalLobby/GlobalLobbyClient.h"
@ -53,6 +53,7 @@
#include "../../lib/entities/faction/CFaction.h"
#include "../../lib/entities/faction/CTown.h"
#include "../../lib/entities/faction/CTownHandler.h"
#include "../../lib/GameLibrary.h"
ISelectionScreenInfo::ISelectionScreenInfo(ESelectionScreen ScreenType)
: screenType(ScreenType)
@ -118,7 +119,7 @@ CSelectionBase::CSelectionBase(ESelectionScreen type)
}
card = std::make_shared<InfoCard>();
buttonBack = std::make_shared<CButton>(Point(581, 535), AnimationPath::builtin("SCNRBACK.DEF"), CGI->generaltexth->zelp[105], [=](){ close();}, EShortcut::GLOBAL_CANCEL);
buttonBack = std::make_shared<CButton>(Point(581, 535), AnimationPath::builtin("SCNRBACK.DEF"), LIBRARY->generaltexth->zelp[105], [this](){ close();}, EShortcut::GLOBAL_CANCEL);
}
void CSelectionBase::toggleTab(std::shared_ptr<CIntObject> tab)
@ -145,7 +146,7 @@ void CSelectionBase::toggleTab(std::shared_ptr<CIntObject> tab)
tabSel->filter(0, true);
}
GH.windows().totalRedraw();
ENGINE->windows().totalRedraw();
}
InfoCard::InfoCard()
@ -165,15 +166,15 @@ InfoCard::InfoCard()
chat = std::make_shared<CChatBox>(Rect(18, 126, 335, 143));
pvpBox = std::make_shared<PvPBox>(Rect(17, 396, 338, 105));
buttonInvitePlayers = std::make_shared<CButton>(Point(20, 365), AnimationPath::builtin("pregameInvitePlayers"), CGI->generaltexth->zelp[105], [](){ CSH->getGlobalLobby().activateRoomInviteInterface(); }, EShortcut::LOBBY_INVITE_PLAYERS );
buttonOpenGlobalLobby = std::make_shared<CButton>(Point(188, 365), AnimationPath::builtin("pregameReturnToLobby"), CGI->generaltexth->zelp[105], [](){ CSH->getGlobalLobby().activateInterface(); }, EShortcut::MAIN_MENU_LOBBY );
buttonInvitePlayers = std::make_shared<CButton>(Point(20, 365), AnimationPath::builtin("pregameInvitePlayers"), LIBRARY->generaltexth->zelp[105], [](){ GAME->server().getGlobalLobby().activateRoomInviteInterface(); }, EShortcut::LOBBY_INVITE_PLAYERS );
buttonOpenGlobalLobby = std::make_shared<CButton>(Point(188, 365), AnimationPath::builtin("pregameReturnToLobby"), LIBRARY->generaltexth->zelp[105], [](){ GAME->server().getGlobalLobby().activateInterface(); }, EShortcut::MAIN_MENU_LOBBY );
buttonInvitePlayers->setTextOverlay (MetaString::createFromTextID("vcmi.lobby.invite.header").toString(), EFonts::FONT_SMALL, Colors::WHITE);
buttonOpenGlobalLobby->setTextOverlay(MetaString::createFromTextID("vcmi.lobby.backToLobby").toString(), EFonts::FONT_SMALL, Colors::WHITE);
if(SEL->screenType == ESelectionScreen::campaignList)
{
labelCampaignDescription = std::make_shared<CLabel>(26, 132, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[38]);
labelCampaignDescription = std::make_shared<CLabel>(26, 132, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[38]);
}
else
{
@ -192,7 +193,7 @@ InfoCard::InfoCard()
for(int i = 0; i < 5; i++)
{
auto button = std::make_shared<CToggleButton>(Point(110 + i * 32, 450), AnimationPath::builtin(difButns[i]), CGI->generaltexth->zelp[24 + i]);
auto button = std::make_shared<CToggleButton>(Point(110 + i * 32, 450), AnimationPath::builtin(difButns[i]), LIBRARY->generaltexth->zelp[24 + i]);
iconDifficulty->addToggle(i, button);
if(SEL->screenType != ESelectionScreen::newGame)
@ -201,13 +202,13 @@ InfoCard::InfoCard()
}
flagbox = std::make_shared<CFlagBox>(Rect(24, 400, 335, 23));
labelMapDiff = std::make_shared<CLabel>(33, 430, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[494]);
labelPlayerDifficulty = std::make_shared<CLabel>(133, 430, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[492] + ":");
labelRating = std::make_shared<CLabel>(290, 430, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[218] + ":");
labelScenarioName = std::make_shared<CLabel>(26, 22, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[495]);
labelScenarioDescription = std::make_shared<CLabel>(26, 132, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[496]);
labelVictoryCondition = std::make_shared<CLabel>(26, 283, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[497]);
labelLossCondition = std::make_shared<CLabel>(26, 339, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, CGI->generaltexth->allTexts[498]);
labelMapDiff = std::make_shared<CLabel>(33, 430, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[494]);
labelPlayerDifficulty = std::make_shared<CLabel>(133, 430, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[492] + ":");
labelRating = std::make_shared<CLabel>(290, 430, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[218] + ":");
labelScenarioName = std::make_shared<CLabel>(26, 22, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[495]);
labelScenarioDescription = std::make_shared<CLabel>(26, 132, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[496]);
labelVictoryCondition = std::make_shared<CLabel>(26, 283, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[497]);
labelLossCondition = std::make_shared<CLabel>(26, 339, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::YELLOW, LIBRARY->generaltexth->allTexts[498]);
iconsVictoryCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRVICT"), 0, 0, 24, 302);
iconsLossCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRLOSS"), 0, 0, 24, 359);
@ -221,7 +222,7 @@ InfoCard::InfoCard()
disableLabelRedraws();
}
setChat(false);
if (CSH->inLobbyRoom())
if (GAME->server().inLobbyRoom())
setChat(true); // FIXME: less ugly version?
}
@ -264,7 +265,7 @@ void InfoCard::changeSelection()
iconsLossCondition->setFrame(header->defeatIconIndex);
labelLossConditionText->setText(header->defeatMessage.toString());
flagbox->recreate();
labelDifficulty->setText(CGI->generaltexth->arraytxt[142 + vstd::to_underlying(mapInfo->mapHeader->difficulty)]);
labelDifficulty->setText(LIBRARY->generaltexth->arraytxt[142 + vstd::to_underlying(mapInfo->mapHeader->difficulty)]);
iconDifficulty->setSelected(SEL->getCurrentDifficulty());
if(SEL->screenType == ESelectionScreen::loadGame || SEL->screenType == ESelectionScreen::saveGame)
for(auto & button : iconDifficulty->buttons)
@ -279,9 +280,9 @@ void InfoCard::changeSelection()
if(!showChat)
labelGroupPlayers->disable();
const auto & font = GH.renderHandler().loadFont(FONT_SMALL);
const auto & font = ENGINE->renderHandler().loadFont(FONT_SMALL);
for(const auto & p : CSH->playerNames)
for(const auto & p : GAME->server().playerNames)
{
int slotsUsed = labelGroupPlayers->currentSize();
Point labelPosition;
@ -333,7 +334,7 @@ void InfoCard::setChat(bool activateChat)
pvpBox->enable();
playerListBg->enable();
}
if (CSH->inLobbyRoom())
if (GAME->server().inLobbyRoom())
{
buttonInvitePlayers->enable();
buttonOpenGlobalLobby->enable();
@ -373,7 +374,7 @@ void InfoCard::setChat(bool activateChat)
}
showChat = activateChat;
GH.windows().totalRedraw();
ENGINE->windows().totalRedraw();
}
CChatBox::CChatBox(const Rect & rect)
@ -383,7 +384,7 @@ CChatBox::CChatBox(const Rect & rect)
pos += rect.topLeft();
setRedrawParent(true);
const auto & font = GH.renderHandler().loadFont(FONT_SMALL);
const auto & font = ENGINE->renderHandler().loadFont(FONT_SMALL);
const int height = font->getLineHeight();
Rect textInputArea(1, rect.h - height, rect.w - 1, height);
Rect chatHistoryArea(3, 1, rect.w - 3, rect.h - height - 1);
@ -404,7 +405,7 @@ void CChatBox::keyPressed(EShortcut key)
{
if(key == EShortcut::GLOBAL_ACCEPT && inputBox->getText().size())
{
CSH->sendMessage(inputBox->getText());
GAME->server().sendMessage(inputBox->getText());
inputBox->setText("");
}
else
@ -413,7 +414,7 @@ void CChatBox::keyPressed(EShortcut key)
void CChatBox::addNewMessage(const std::string & text)
{
CCS->soundh->playSound(AudioPath::builtin("CHAT"));
ENGINE->sound().playSound(AudioPath::builtin("CHAT"));
chatHistory->setText(chatHistory->label->getText() + text + "\n");
if(chatHistory->slider)
chatHistory->slider->scrollToMax();
@ -439,35 +440,35 @@ PvPBox::PvPBox(const Rect & rect)
return bannedTowns;
};
buttonFlipCoin = std::make_shared<CButton>(Point(190, 6), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.pvp.coin.help")), [](){
buttonFlipCoin = std::make_shared<CButton>(Point(190, 6), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", LIBRARY->generaltexth->translate("vcmi.lobby.pvp.coin.help")), [](){
LobbyPvPAction lpa;
lpa.action = LobbyPvPAction::COIN;
CSH->sendLobbyPack(lpa);
GAME->server().sendLobbyPack(lpa);
}, EShortcut::LOBBY_FLIP_COIN);
buttonFlipCoin->setTextOverlay(CGI->generaltexth->translate("vcmi.lobby.pvp.coin.hover"), EFonts::FONT_SMALL, Colors::WHITE);
buttonFlipCoin->setTextOverlay(LIBRARY->generaltexth->translate("vcmi.lobby.pvp.coin.hover"), EFonts::FONT_SMALL, Colors::WHITE);
buttonRandomTown = std::make_shared<CButton>(Point(190, 31), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.pvp.randomTown.help")), [getBannedTowns](){
buttonRandomTown = std::make_shared<CButton>(Point(190, 31), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", LIBRARY->generaltexth->translate("vcmi.lobby.pvp.randomTown.help")), [getBannedTowns](){
LobbyPvPAction lpa;
lpa.action = LobbyPvPAction::RANDOM_TOWN;
lpa.bannedTowns = getBannedTowns();
CSH->sendLobbyPack(lpa);
GAME->server().sendLobbyPack(lpa);
}, EShortcut::LOBBY_RANDOM_TOWN);
buttonRandomTown->setTextOverlay(CGI->generaltexth->translate("vcmi.lobby.pvp.randomTown.hover"), EFonts::FONT_SMALL, Colors::WHITE);
buttonRandomTown->setTextOverlay(LIBRARY->generaltexth->translate("vcmi.lobby.pvp.randomTown.hover"), EFonts::FONT_SMALL, Colors::WHITE);
buttonRandomTownVs = std::make_shared<CButton>(Point(190, 56), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.pvp.randomTownVs.help")), [getBannedTowns](){
buttonRandomTownVs = std::make_shared<CButton>(Point(190, 56), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", LIBRARY->generaltexth->translate("vcmi.lobby.pvp.randomTownVs.help")), [getBannedTowns](){
LobbyPvPAction lpa;
lpa.action = LobbyPvPAction::RANDOM_TOWN_VS;
lpa.bannedTowns = getBannedTowns();
CSH->sendLobbyPack(lpa);
GAME->server().sendLobbyPack(lpa);
}, EShortcut::LOBBY_RANDOM_TOWN_VS);
buttonRandomTownVs->setTextOverlay(CGI->generaltexth->translate("vcmi.lobby.pvp.randomTownVs.hover"), EFonts::FONT_SMALL, Colors::WHITE);
buttonRandomTownVs->setTextOverlay(LIBRARY->generaltexth->translate("vcmi.lobby.pvp.randomTownVs.hover"), EFonts::FONT_SMALL, Colors::WHITE);
buttonHandicap = std::make_shared<CButton>(Point(190, 81), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", CGI->generaltexth->translate("vcmi.lobby.handicap")), [](){
if(!CSH->isHost())
buttonHandicap = std::make_shared<CButton>(Point(190, 81), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("", LIBRARY->generaltexth->translate("vcmi.lobby.handicap")), [](){
if(!GAME->server().isHost())
return;
GH.windows().createAndPushWindow<OptionsTab::HandicapWindow>();
ENGINE->windows().createAndPushWindow<OptionsTab::HandicapWindow>();
}, EShortcut::LOBBY_HANDICAP);
buttonHandicap->setTextOverlay(CGI->generaltexth->translate("vcmi.lobby.handicap"), EFonts::FONT_SMALL, Colors::WHITE);
buttonHandicap->setTextOverlay(LIBRARY->generaltexth->translate("vcmi.lobby.handicap"), EFonts::FONT_SMALL, Colors::WHITE);
}
TownSelector::TownSelector(const Point & loc)
@ -477,7 +478,7 @@ TownSelector::TownSelector(const Point & loc)
setRedrawParent(true);
int count = 0;
for(auto const & factionID : CGI->townh->getDefaultAllowed())
for(auto const & factionID : LIBRARY->townh->getDefaultAllowed())
{
townsEnabled[factionID] = true;
count++;
@ -506,7 +507,7 @@ void TownSelector::updateListItems()
int x = 0;
int y = 0;
for (auto const & factionID : CGI->townh->getDefaultAllowed())
for (auto const & factionID : LIBRARY->townh->getDefaultAllowed())
{
if(y >= line && (y - line) < 3)
{
@ -545,8 +546,8 @@ CFlagBox::CFlagBox(const Rect & rect)
pos.h = rect.h;
OBJECT_CONSTRUCTION;
labelAllies = std::make_shared<CLabel>(0, 0, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[390] + ":");
labelEnemies = std::make_shared<CLabel>(133, 0, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[391] + ":");
labelAllies = std::make_shared<CLabel>(0, 0, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, LIBRARY->generaltexth->allTexts[390] + ":");
labelEnemies = std::make_shared<CLabel>(133, 0, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, LIBRARY->generaltexth->allTexts[391] + ":");
}
void CFlagBox::recreate()
@ -556,10 +557,10 @@ void CFlagBox::recreate()
OBJECT_CONSTRUCTION;
const int alliesX = 5 + (int)labelAllies->getWidth();
const int enemiesX = 5 + 133 + (int)labelEnemies->getWidth();
for(auto i = CSH->si->playerInfos.cbegin(); i != CSH->si->playerInfos.cend(); i++)
for(auto i = GAME->server().si->playerInfos.cbegin(); i != GAME->server().si->playerInfos.cend(); i++)
{
auto flag = std::make_shared<CAnimImage>(AnimationPath::builtin("ITGFLAGS.DEF"), i->first.getNum(), 0);
if(i->first == CSH->myFirstColor() || CSH->getPlayerTeamId(i->first) == CSH->getPlayerTeamId(CSH->myFirstColor()))
if(i->first == GAME->server().myFirstColor() || GAME->server().getPlayerTeamId(i->first) == GAME->server().getPlayerTeamId(GAME->server().myFirstColor()))
{
flag->moveTo(Point(pos.x + alliesX + (int)flagsAllies.size()*flag->pos.w, pos.y));
flagsAllies.push_back(flag);
@ -575,7 +576,7 @@ void CFlagBox::recreate()
void CFlagBox::showPopupWindow(const Point & cursorPosition)
{
if(SEL->getMapInfo())
GH.windows().createAndPushWindow<CFlagBoxTooltipBox>();
ENGINE->windows().createAndPushWindow<CFlagBoxTooltipBox>();
}
CFlagBox::CFlagBoxTooltipBox::CFlagBoxTooltipBox()
@ -583,7 +584,7 @@ CFlagBox::CFlagBoxTooltipBox::CFlagBoxTooltipBox()
{
OBJECT_CONSTRUCTION;
labelTeamAlignment = std::make_shared<CLabel>(128, 30, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[657]);
labelTeamAlignment = std::make_shared<CLabel>(128, 30, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, LIBRARY->generaltexth->allTexts[657]);
labelGroupTeams = std::make_shared<CLabelGroup>(FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
std::vector<std::set<PlayerColor>> teams(PlayerColor::PLAYER_LIMIT_I);
@ -602,7 +603,7 @@ CFlagBox::CFlagBoxTooltipBox::CFlagBoxTooltipBox()
if(team.empty())
continue;
labelGroupTeams->add(128, 65 + 50 * curIdx, boost::str(boost::format(CGI->generaltexth->allTexts[656]) % (curIdx + 1)));
labelGroupTeams->add(128, 65 + 50 * curIdx, boost::str(boost::format(LIBRARY->generaltexth->allTexts[656]) % (curIdx + 1)));
int curx = 128 - 9 * team.size();
for(const auto & player : team)
{