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https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Replaced some usages of void * with more clear CPack *
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b796ed8626
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392c360f88
@ -59,8 +59,8 @@ template<typename T> class CApplyOnCL;
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class CBaseForCLApply
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{
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public:
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virtual void applyOnClAfter(CClient * cl, void * pack) const =0;
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virtual void applyOnClBefore(CClient * cl, void * pack) const =0;
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virtual void applyOnClAfter(CClient * cl, CPack * pack) const =0;
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virtual void applyOnClBefore(CClient * cl, CPack * pack) const =0;
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virtual ~CBaseForCLApply(){}
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template<typename U> static CBaseForCLApply * getApplier(const U * t = nullptr)
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@ -72,13 +72,13 @@ public:
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template<typename T> class CApplyOnCL : public CBaseForCLApply
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{
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public:
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void applyOnClAfter(CClient * cl, void * pack) const override
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void applyOnClAfter(CClient * cl, CPack * pack) const override
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{
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T * ptr = static_cast<T *>(pack);
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ApplyClientNetPackVisitor visitor(*cl, *cl->gameState());
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ptr->visit(visitor);
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}
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void applyOnClBefore(CClient * cl, void * pack) const override
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void applyOnClBefore(CClient * cl, CPack * pack) const override
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{
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T * ptr = static_cast<T *>(pack);
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ApplyFirstClientNetPackVisitor visitor(*cl, *cl->gameState());
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@ -89,12 +89,12 @@ public:
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template<> class CApplyOnCL<CPack>: public CBaseForCLApply
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{
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public:
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void applyOnClAfter(CClient * cl, void * pack) const override
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void applyOnClAfter(CClient * cl, CPack * pack) const override
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{
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logGlobal->error("Cannot apply on CL plain CPack!");
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assert(0);
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}
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void applyOnClBefore(CClient * cl, void * pack) const override
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void applyOnClBefore(CClient * cl, CPack * pack) const override
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{
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logGlobal->error("Cannot apply on CL plain CPack!");
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assert(0);
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@ -59,7 +59,7 @@ template <typename T> class CApplyOnGS;
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class CBaseForGSApply
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{
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public:
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virtual void applyOnGS(CGameState *gs, void *pack) const =0;
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virtual void applyOnGS(CGameState *gs, CPack * pack) const =0;
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virtual ~CBaseForGSApply() = default;
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template<typename U> static CBaseForGSApply *getApplier(const U * t=nullptr)
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{
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@ -70,7 +70,7 @@ public:
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template <typename T> class CApplyOnGS : public CBaseForGSApply
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{
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public:
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void applyOnGS(CGameState *gs, void *pack) const override
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void applyOnGS(CGameState *gs, CPack * pack) const override
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{
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T *ptr = static_cast<T*>(pack);
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@ -315,7 +315,7 @@ public:
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void ptrAllocated(const T *ptr, ui32 pid)
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{
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if(smartPointerSerialization && pid != 0xffffffff)
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loadedPointers[pid] = (void*)ptr; //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
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loadedPointers[pid] = static_cast<void*>(ptr); //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
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}
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template<typename Base, typename Derived> void registerType(const Base * b = nullptr, const Derived * d = nullptr)
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@ -82,7 +82,7 @@ template <typename T> class CApplyOnGH;
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class CBaseForGHApply
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{
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public:
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virtual bool applyOnGH(CGameHandler * gh, CGameState * gs, void * pack) const =0;
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virtual bool applyOnGH(CGameHandler * gh, CGameState * gs, CPack * pack) const =0;
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virtual ~CBaseForGHApply(){}
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template<typename U> static CBaseForGHApply *getApplier(const U * t=nullptr)
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{
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@ -93,7 +93,7 @@ public:
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template <typename T> class CApplyOnGH : public CBaseForGHApply
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{
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public:
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bool applyOnGH(CGameHandler * gh, CGameState * gs, void * pack) const override
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bool applyOnGH(CGameHandler * gh, CGameState * gs, CPack * pack) const override
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{
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T *ptr = static_cast<T*>(pack);
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try
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@ -116,7 +116,7 @@ template <>
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class CApplyOnGH<CPack> : public CBaseForGHApply
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{
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public:
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bool applyOnGH(CGameHandler * gh, CGameState * gs, void * pack) const override
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bool applyOnGH(CGameHandler * gh, CGameState * gs, CPack * pack) const override
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{
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logGlobal->error("Cannot apply on GH plain CPack!");
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assert(0);
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@ -31,8 +31,8 @@ template<typename T> class CApplyOnServer;
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class CBaseForServerApply
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{
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public:
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virtual bool applyOnServerBefore(CVCMIServer * srv, void * pack) const =0;
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virtual void applyOnServerAfter(CVCMIServer * srv, void * pack) const =0;
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virtual bool applyOnServerBefore(CVCMIServer * srv, CPack * pack) const =0;
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virtual void applyOnServerAfter(CVCMIServer * srv, CPack * pack) const =0;
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virtual ~CBaseForServerApply() {}
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template<typename U> static CBaseForServerApply * getApplier(const U * t = nullptr)
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{
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@ -43,7 +43,7 @@ public:
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template <typename T> class CApplyOnServer : public CBaseForServerApply
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{
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public:
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bool applyOnServerBefore(CVCMIServer * srv, void * pack) const override
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bool applyOnServerBefore(CVCMIServer * srv, CPack * pack) const override
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{
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T * ptr = static_cast<T *>(pack);
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ClientPermissionsCheckerNetPackVisitor checker(*srv);
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@ -59,7 +59,7 @@ public:
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return false;
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}
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void applyOnServerAfter(CVCMIServer * srv, void * pack) const override
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void applyOnServerAfter(CVCMIServer * srv, CPack * pack) const override
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{
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T * ptr = static_cast<T *>(pack);
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ApplyOnServerAfterAnnounceNetPackVisitor applier(*srv);
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@ -71,13 +71,13 @@ template <>
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class CApplyOnServer<CPack> : public CBaseForServerApply
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{
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public:
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bool applyOnServerBefore(CVCMIServer * srv, void * pack) const override
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bool applyOnServerBefore(CVCMIServer * srv, CPack * pack) const override
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{
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logGlobal->error("Cannot apply plain CPack!");
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assert(0);
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return false;
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}
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void applyOnServerAfter(CVCMIServer * srv, void * pack) const override
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void applyOnServerAfter(CVCMIServer * srv, CPack * pack) const override
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{
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logGlobal->error("Cannot apply plain CPack!");
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assert(0);
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