diff --git a/lib/constants/NumericConstants.h b/lib/constants/NumericConstants.h index e291f4c3b..fdc2a67bd 100644 --- a/lib/constants/NumericConstants.h +++ b/lib/constants/NumericConstants.h @@ -52,8 +52,6 @@ namespace GameConstants constexpr ui32 BASE_MOVEMENT_COST = 100; //default cost for non-diagonal movement constexpr int HERO_PORTRAIT_SHIFT = 9;// 2 special frames + 7 extra portraits - - constexpr std::array POSSIBLE_TURNTIME = {1, 2, 4, 6, 8, 10, 15, 20, 25, 30, 0}; } VCMI_LIB_NAMESPACE_END